mrrl

Minimal Reliable Reproducible Linux
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tree.h (26161B)


      1 /*	$NetBSD: tree.h,v 1.20 2013/09/14 13:20:45 joerg Exp $	*/
      2 /*	$OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $	*/
      3 /*	Modified by Void Linux. */
      4 /*
      5  * Copyright 2002 Niels Provos <provos@citi.umich.edu>
      6  * All rights reserved.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions
     10  * are met:
     11  * 1. Redistributions of source code must retain the above copyright
     12  *    notice, this list of conditions and the following disclaimer.
     13  * 2. Redistributions in binary form must reproduce the above copyright
     14  *    notice, this list of conditions and the following disclaimer in the
     15  *    documentation and/or other materials provided with the distribution.
     16  *
     17  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     18  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     19  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     20  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     21  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     22  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 #ifndef	_SYS_TREE_H_
     30 #define	_SYS_TREE_H_
     31 
     32 #ifdef __GNUC__
     33 #define	__GNUC_PREREQ__(x, y)						\
     34 	((__GNUC__ == (x) && __GNUC_MINOR__ >= (y)) ||			\
     35 	 (__GNUC__ > (x)))
     36 #else
     37 #define	__GNUC_PREREQ__(x, y)	0
     38 #endif
     39 
     40 #if __GNUC_PREREQ__(2, 7) || defined(__lint__)
     41 #define	_sys_tree_h_unused	__attribute__((__unused__))
     42 #else
     43 #define	_sys_tree_h_unused	/* delete */
     44 #endif
     45 
     46 /*
     47  * This file defines data structures for different types of trees:
     48  * splay trees and red-black trees.
     49  *
     50  * A splay tree is a self-organizing data structure.  Every operation
     51  * on the tree causes a splay to happen.  The splay moves the requested
     52  * node to the root of the tree and partly rebalances it.
     53  *
     54  * This has the benefit that request locality causes faster lookups as
     55  * the requested nodes move to the top of the tree.  On the other hand,
     56  * every lookup causes memory writes.
     57  *
     58  * The Balance Theorem bounds the total access time for m operations
     59  * and n inserts on an initially empty tree as O((m + n)lg n).  The
     60  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
     61  *
     62  * A red-black tree is a binary search tree with the node color as an
     63  * extra attribute.  It fulfills a set of conditions:
     64  *	- every search path from the root to a leaf consists of the
     65  *	  same number of black nodes,
     66  *	- each red node (except for the root) has a black parent,
     67  *	- each leaf node is black.
     68  *
     69  * Every operation on a red-black tree is bounded as O(lg n).
     70  * The maximum height of a red-black tree is 2lg (n+1).
     71  */
     72 
     73 #define SPLAY_HEAD(name, type)						\
     74 struct name {								\
     75 	struct type *sph_root; /* root of the tree */			\
     76 }
     77 
     78 #define SPLAY_INITIALIZER(root)						\
     79 	{ NULL }
     80 
     81 #define SPLAY_INIT(root) do {						\
     82 	(root)->sph_root = NULL;					\
     83 } while (/*CONSTCOND*/ 0)
     84 
     85 #define SPLAY_ENTRY(type)						\
     86 struct {								\
     87 	struct type *spe_left; /* left element */			\
     88 	struct type *spe_right; /* right element */			\
     89 }
     90 
     91 #define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
     92 #define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
     93 #define SPLAY_ROOT(head)		(head)->sph_root
     94 #define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
     95 
     96 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
     97 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
     98 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
     99 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
    100 	(head)->sph_root = tmp;						\
    101 } while (/*CONSTCOND*/ 0)
    102 
    103 #define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
    104 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
    105 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
    106 	(head)->sph_root = tmp;						\
    107 } while (/*CONSTCOND*/ 0)
    108 
    109 #define SPLAY_LINKLEFT(head, tmp, field) do {				\
    110 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
    111 	tmp = (head)->sph_root;						\
    112 	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
    113 } while (/*CONSTCOND*/ 0)
    114 
    115 #define SPLAY_LINKRIGHT(head, tmp, field) do {				\
    116 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
    117 	tmp = (head)->sph_root;						\
    118 	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
    119 } while (/*CONSTCOND*/ 0)
    120 
    121 #define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
    122 	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
    123 	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
    124 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
    125 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
    126 } while (/*CONSTCOND*/ 0)
    127 
    128 /* Generates prototypes and inline functions */
    129 
    130 #define SPLAY_PROTOTYPE(name, type, field, cmp)				\
    131 void name##_SPLAY(struct name *, struct type *);			\
    132 void name##_SPLAY_MINMAX(struct name *, int);				\
    133 struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
    134 struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
    135 									\
    136 /* Finds the node with the same key as elm */				\
    137 static __inline struct type *						\
    138 name##_SPLAY_FIND(struct name *head, struct type *elm)			\
    139 {									\
    140 	if (SPLAY_EMPTY(head))						\
    141 		return(NULL);						\
    142 	name##_SPLAY(head, elm);					\
    143 	if ((cmp)(elm, (head)->sph_root) == 0)				\
    144 		return (head->sph_root);				\
    145 	return (NULL);							\
    146 }									\
    147 									\
    148 static __inline _sys_tree_h_unused struct type *			\
    149 name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
    150 {									\
    151 	name##_SPLAY(head, elm);					\
    152 	if (SPLAY_RIGHT(elm, field) != NULL) {				\
    153 		elm = SPLAY_RIGHT(elm, field);				\
    154 		while (SPLAY_LEFT(elm, field) != NULL) {		\
    155 			elm = SPLAY_LEFT(elm, field);			\
    156 		}							\
    157 	} else								\
    158 		elm = NULL;						\
    159 	return (elm);							\
    160 }									\
    161 									\
    162 static _sys_tree_h_unused __inline struct type *			\
    163 name##_SPLAY_MIN_MAX(struct name *head, int val)			\
    164 {									\
    165 	name##_SPLAY_MINMAX(head, val);					\
    166         return (SPLAY_ROOT(head));					\
    167 }
    168 
    169 /* Main splay operation.
    170  * Moves node close to the key of elm to top
    171  */
    172 #define SPLAY_GENERATE(name, type, field, cmp)				\
    173 struct type *								\
    174 name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
    175 {									\
    176     if (SPLAY_EMPTY(head)) {						\
    177 	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
    178     } else {								\
    179 	    int __comp;							\
    180 	    name##_SPLAY(head, elm);					\
    181 	    __comp = (cmp)(elm, (head)->sph_root);			\
    182 	    if(__comp < 0) {						\
    183 		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
    184 		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
    185 		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
    186 	    } else if (__comp > 0) {					\
    187 		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
    188 		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
    189 		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
    190 	    } else							\
    191 		    return ((head)->sph_root);				\
    192     }									\
    193     (head)->sph_root = (elm);						\
    194     return (NULL);							\
    195 }									\
    196 									\
    197 struct type *								\
    198 name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
    199 {									\
    200 	struct type *__tmp;						\
    201 	if (SPLAY_EMPTY(head))						\
    202 		return (NULL);						\
    203 	name##_SPLAY(head, elm);					\
    204 	if ((cmp)(elm, (head)->sph_root) == 0) {			\
    205 		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
    206 			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
    207 		} else {						\
    208 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    209 			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
    210 			name##_SPLAY(head, elm);			\
    211 			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
    212 		}							\
    213 		return (elm);						\
    214 	}								\
    215 	return (NULL);							\
    216 }									\
    217 									\
    218 void									\
    219 name##_SPLAY(struct name *head, struct type *elm)			\
    220 {									\
    221 	struct type __node, *__left, *__right, *__tmp;			\
    222 	int __comp;							\
    223 \
    224 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
    225 	__left = __right = &__node;					\
    226 \
    227 	while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {		\
    228 		if (__comp < 0) {					\
    229 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
    230 			if (__tmp == NULL)				\
    231 				break;					\
    232 			if ((cmp)(elm, __tmp) < 0){			\
    233 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
    234 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
    235 					break;				\
    236 			}						\
    237 			SPLAY_LINKLEFT(head, __right, field);		\
    238 		} else if (__comp > 0) {				\
    239 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    240 			if (__tmp == NULL)				\
    241 				break;					\
    242 			if ((cmp)(elm, __tmp) > 0){			\
    243 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
    244 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
    245 					break;				\
    246 			}						\
    247 			SPLAY_LINKRIGHT(head, __left, field);		\
    248 		}							\
    249 	}								\
    250 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
    251 }									\
    252 									\
    253 /* Splay with either the minimum or the maximum element			\
    254  * Used to find minimum or maximum element in tree.			\
    255  */									\
    256 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
    257 {									\
    258 	struct type __node, *__left, *__right, *__tmp;			\
    259 \
    260 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
    261 	__left = __right = &__node;					\
    262 \
    263 	while (1) {							\
    264 		if (__comp < 0) {					\
    265 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
    266 			if (__tmp == NULL)				\
    267 				break;					\
    268 			if (__comp < 0){				\
    269 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
    270 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
    271 					break;				\
    272 			}						\
    273 			SPLAY_LINKLEFT(head, __right, field);		\
    274 		} else if (__comp > 0) {				\
    275 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    276 			if (__tmp == NULL)				\
    277 				break;					\
    278 			if (__comp > 0) {				\
    279 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
    280 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
    281 					break;				\
    282 			}						\
    283 			SPLAY_LINKRIGHT(head, __left, field);		\
    284 		}							\
    285 	}								\
    286 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
    287 }
    288 
    289 #define SPLAY_NEGINF	-1
    290 #define SPLAY_INF	1
    291 
    292 #define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
    293 #define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
    294 #define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
    295 #define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
    296 #define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
    297 					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
    298 #define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
    299 					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
    300 
    301 #define SPLAY_FOREACH(x, name, head)					\
    302 	for ((x) = SPLAY_MIN(name, head);				\
    303 	     (x) != NULL;						\
    304 	     (x) = SPLAY_NEXT(name, head, x))
    305 
    306 /* Macros that define a red-black tree */
    307 #define RB_HEAD(name, type)						\
    308 struct name {								\
    309 	struct type *rbh_root; /* root of the tree */			\
    310 }
    311 
    312 #define RB_INITIALIZER(root)						\
    313 	{ NULL }
    314 
    315 #define RB_INIT(root) do {						\
    316 	(root)->rbh_root = NULL;					\
    317 } while (/*CONSTCOND*/ 0)
    318 
    319 #define RB_BLACK	0
    320 #define RB_RED		1
    321 #define RB_ENTRY(type)							\
    322 struct {								\
    323 	struct type *rbe_left;		/* left element */		\
    324 	struct type *rbe_right;		/* right element */		\
    325 	struct type *rbe_parent;	/* parent element */		\
    326 	int rbe_color;			/* node color */		\
    327 }
    328 
    329 #define RB_LEFT(elm, field)		(elm)->field.rbe_left
    330 #define RB_RIGHT(elm, field)		(elm)->field.rbe_right
    331 #define RB_PARENT(elm, field)		(elm)->field.rbe_parent
    332 #define RB_COLOR(elm, field)		(elm)->field.rbe_color
    333 #define RB_ROOT(head)			(head)->rbh_root
    334 #define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
    335 
    336 #define RB_SET(elm, parent, field) do {					\
    337 	RB_PARENT(elm, field) = parent;					\
    338 	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
    339 	RB_COLOR(elm, field) = RB_RED;					\
    340 } while (/*CONSTCOND*/ 0)
    341 
    342 #define RB_SET_BLACKRED(black, red, field) do {				\
    343 	RB_COLOR(black, field) = RB_BLACK;				\
    344 	RB_COLOR(red, field) = RB_RED;					\
    345 } while (/*CONSTCOND*/ 0)
    346 
    347 #ifndef RB_AUGMENT
    348 #define RB_AUGMENT(x)	do {} while (/*CONSTCOND*/ 0)
    349 #endif
    350 
    351 #define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
    352 	(tmp) = RB_RIGHT(elm, field);					\
    353 	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {	\
    354 		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
    355 	}								\
    356 	RB_AUGMENT(elm);						\
    357 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
    358 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
    359 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
    360 		else							\
    361 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
    362 	} else								\
    363 		(head)->rbh_root = (tmp);				\
    364 	RB_LEFT(tmp, field) = (elm);					\
    365 	RB_PARENT(elm, field) = (tmp);					\
    366 	RB_AUGMENT(tmp);						\
    367 	if ((RB_PARENT(tmp, field)))					\
    368 		RB_AUGMENT(RB_PARENT(tmp, field));			\
    369 } while (/*CONSTCOND*/ 0)
    370 
    371 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
    372 	(tmp) = RB_LEFT(elm, field);					\
    373 	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {	\
    374 		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
    375 	}								\
    376 	RB_AUGMENT(elm);						\
    377 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
    378 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
    379 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
    380 		else							\
    381 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
    382 	} else								\
    383 		(head)->rbh_root = (tmp);				\
    384 	RB_RIGHT(tmp, field) = (elm);					\
    385 	RB_PARENT(elm, field) = (tmp);					\
    386 	RB_AUGMENT(tmp);						\
    387 	if ((RB_PARENT(tmp, field)))					\
    388 		RB_AUGMENT(RB_PARENT(tmp, field));			\
    389 } while (/*CONSTCOND*/ 0)
    390 
    391 /* Generates prototypes and inline functions */
    392 #define RB_PROTOTYPE(name, type, field, cmp)				\
    393 	RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
    394 #define	RB_PROTOTYPE_STATIC(name, type, field, cmp)			\
    395 	RB_PROTOTYPE_INTERNAL(name, type, field, cmp, _sys_tree_h_unused static)
    396 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)		\
    397 attr void name##_RB_INSERT_COLOR(struct name *, struct type *);		\
    398 attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
    399 attr struct type *name##_RB_REMOVE(struct name *, struct type *);	\
    400 attr struct type *name##_RB_INSERT(struct name *, struct type *);	\
    401 attr struct type *name##_RB_FIND(struct name *, struct type *);		\
    402 attr struct type *name##_RB_NFIND(struct name *, struct type *);	\
    403 attr struct type *name##_RB_NEXT(struct type *);			\
    404 attr struct type *name##_RB_PREV(struct type *);			\
    405 attr struct type *name##_RB_MINMAX(struct name *, int);			\
    406 									\
    407 
    408 /* Main rb operation.
    409  * Moves node close to the key of elm to top
    410  */
    411 #define	RB_GENERATE(name, type, field, cmp)				\
    412 	RB_GENERATE_INTERNAL(name, type, field, cmp,)
    413 #define	RB_GENERATE_STATIC(name, type, field, cmp)			\
    414 	RB_GENERATE_INTERNAL(name, type, field, cmp, _sys_tree_h_unused static)
    415 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)		\
    416 attr void								\
    417 name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
    418 {									\
    419 	struct type *parent, *gparent, *tmp;				\
    420 	while ((parent = RB_PARENT(elm, field)) != NULL &&		\
    421 	    RB_COLOR(parent, field) == RB_RED) {			\
    422 		gparent = RB_PARENT(parent, field);			\
    423 		if (parent == RB_LEFT(gparent, field)) {		\
    424 			tmp = RB_RIGHT(gparent, field);			\
    425 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
    426 				RB_COLOR(tmp, field) = RB_BLACK;	\
    427 				RB_SET_BLACKRED(parent, gparent, field);\
    428 				elm = gparent;				\
    429 				continue;				\
    430 			}						\
    431 			if (RB_RIGHT(parent, field) == elm) {		\
    432 				RB_ROTATE_LEFT(head, parent, tmp, field);\
    433 				tmp = parent;				\
    434 				parent = elm;				\
    435 				elm = tmp;				\
    436 			}						\
    437 			RB_SET_BLACKRED(parent, gparent, field);	\
    438 			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
    439 		} else {						\
    440 			tmp = RB_LEFT(gparent, field);			\
    441 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
    442 				RB_COLOR(tmp, field) = RB_BLACK;	\
    443 				RB_SET_BLACKRED(parent, gparent, field);\
    444 				elm = gparent;				\
    445 				continue;				\
    446 			}						\
    447 			if (RB_LEFT(parent, field) == elm) {		\
    448 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
    449 				tmp = parent;				\
    450 				parent = elm;				\
    451 				elm = tmp;				\
    452 			}						\
    453 			RB_SET_BLACKRED(parent, gparent, field);	\
    454 			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
    455 		}							\
    456 	}								\
    457 	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
    458 }									\
    459 									\
    460 attr void								\
    461 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
    462 {									\
    463 	struct type *tmp;						\
    464 	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
    465 	    elm != RB_ROOT(head)) {					\
    466 		if (RB_LEFT(parent, field) == elm) {			\
    467 			tmp = RB_RIGHT(parent, field);			\
    468 			if (RB_COLOR(tmp, field) == RB_RED) {		\
    469 				RB_SET_BLACKRED(tmp, parent, field);	\
    470 				RB_ROTATE_LEFT(head, parent, tmp, field);\
    471 				tmp = RB_RIGHT(parent, field);		\
    472 			}						\
    473 			if ((RB_LEFT(tmp, field) == NULL ||		\
    474 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
    475 			    (RB_RIGHT(tmp, field) == NULL ||		\
    476 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
    477 				RB_COLOR(tmp, field) = RB_RED;		\
    478 				elm = parent;				\
    479 				parent = RB_PARENT(elm, field);		\
    480 			} else {					\
    481 				if (RB_RIGHT(tmp, field) == NULL ||	\
    482 				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
    483 					struct type *oleft;		\
    484 					if ((oleft = RB_LEFT(tmp, field)) \
    485 					    != NULL)			\
    486 						RB_COLOR(oleft, field) = RB_BLACK;\
    487 					RB_COLOR(tmp, field) = RB_RED;	\
    488 					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
    489 					tmp = RB_RIGHT(parent, field);	\
    490 				}					\
    491 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
    492 				RB_COLOR(parent, field) = RB_BLACK;	\
    493 				if (RB_RIGHT(tmp, field))		\
    494 					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
    495 				RB_ROTATE_LEFT(head, parent, tmp, field);\
    496 				elm = RB_ROOT(head);			\
    497 				break;					\
    498 			}						\
    499 		} else {						\
    500 			tmp = RB_LEFT(parent, field);			\
    501 			if (RB_COLOR(tmp, field) == RB_RED) {		\
    502 				RB_SET_BLACKRED(tmp, parent, field);	\
    503 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
    504 				tmp = RB_LEFT(parent, field);		\
    505 			}						\
    506 			if ((RB_LEFT(tmp, field) == NULL ||		\
    507 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
    508 			    (RB_RIGHT(tmp, field) == NULL ||		\
    509 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
    510 				RB_COLOR(tmp, field) = RB_RED;		\
    511 				elm = parent;				\
    512 				parent = RB_PARENT(elm, field);		\
    513 			} else {					\
    514 				if (RB_LEFT(tmp, field) == NULL ||	\
    515 				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
    516 					struct type *oright;		\
    517 					if ((oright = RB_RIGHT(tmp, field)) \
    518 					    != NULL)			\
    519 						RB_COLOR(oright, field) = RB_BLACK;\
    520 					RB_COLOR(tmp, field) = RB_RED;	\
    521 					RB_ROTATE_LEFT(head, tmp, oright, field);\
    522 					tmp = RB_LEFT(parent, field);	\
    523 				}					\
    524 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
    525 				RB_COLOR(parent, field) = RB_BLACK;	\
    526 				if (RB_LEFT(tmp, field))		\
    527 					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
    528 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
    529 				elm = RB_ROOT(head);			\
    530 				break;					\
    531 			}						\
    532 		}							\
    533 	}								\
    534 	if (elm)							\
    535 		RB_COLOR(elm, field) = RB_BLACK;			\
    536 }									\
    537 									\
    538 attr struct type *							\
    539 name##_RB_REMOVE(struct name *head, struct type *elm)			\
    540 {									\
    541 	struct type *child, *parent, *old = elm;			\
    542 	int color;							\
    543 	if (RB_LEFT(elm, field) == NULL)				\
    544 		child = RB_RIGHT(elm, field);				\
    545 	else if (RB_RIGHT(elm, field) == NULL)				\
    546 		child = RB_LEFT(elm, field);				\
    547 	else {								\
    548 		struct type *left;					\
    549 		elm = RB_RIGHT(elm, field);				\
    550 		while ((left = RB_LEFT(elm, field)) != NULL)		\
    551 			elm = left;					\
    552 		child = RB_RIGHT(elm, field);				\
    553 		parent = RB_PARENT(elm, field);				\
    554 		color = RB_COLOR(elm, field);				\
    555 		if (child)						\
    556 			RB_PARENT(child, field) = parent;		\
    557 		if (parent) {						\
    558 			if (RB_LEFT(parent, field) == elm)		\
    559 				RB_LEFT(parent, field) = child;		\
    560 			else						\
    561 				RB_RIGHT(parent, field) = child;	\
    562 			RB_AUGMENT(parent);				\
    563 		} else							\
    564 			RB_ROOT(head) = child;				\
    565 		if (RB_PARENT(elm, field) == old)			\
    566 			parent = elm;					\
    567 		(elm)->field = (old)->field;				\
    568 		if (RB_PARENT(old, field)) {				\
    569 			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
    570 				RB_LEFT(RB_PARENT(old, field), field) = elm;\
    571 			else						\
    572 				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
    573 			RB_AUGMENT(RB_PARENT(old, field));		\
    574 		} else							\
    575 			RB_ROOT(head) = elm;				\
    576 		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
    577 		if (RB_RIGHT(old, field))				\
    578 			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
    579 		if (parent) {						\
    580 			left = parent;					\
    581 			do {						\
    582 				RB_AUGMENT(left);			\
    583 			} while ((left = RB_PARENT(left, field)) != NULL); \
    584 		}							\
    585 		goto color;						\
    586 	}								\
    587 	parent = RB_PARENT(elm, field);					\
    588 	color = RB_COLOR(elm, field);					\
    589 	if (child)							\
    590 		RB_PARENT(child, field) = parent;			\
    591 	if (parent) {							\
    592 		if (RB_LEFT(parent, field) == elm)			\
    593 			RB_LEFT(parent, field) = child;			\
    594 		else							\
    595 			RB_RIGHT(parent, field) = child;		\
    596 		RB_AUGMENT(parent);					\
    597 	} else								\
    598 		RB_ROOT(head) = child;					\
    599 color:									\
    600 	if (color == RB_BLACK)						\
    601 		name##_RB_REMOVE_COLOR(head, parent, child);		\
    602 	return (old);							\
    603 }									\
    604 									\
    605 /* Inserts a node into the RB tree */					\
    606 attr struct type *							\
    607 name##_RB_INSERT(struct name *head, struct type *elm)			\
    608 {									\
    609 	struct type *tmp;						\
    610 	struct type *parent = NULL;					\
    611 	int comp = 0;							\
    612 	tmp = RB_ROOT(head);						\
    613 	while (tmp) {							\
    614 		parent = tmp;						\
    615 		comp = (cmp)(elm, parent);				\
    616 		if (comp < 0)						\
    617 			tmp = RB_LEFT(tmp, field);			\
    618 		else if (comp > 0)					\
    619 			tmp = RB_RIGHT(tmp, field);			\
    620 		else							\
    621 			return (tmp);					\
    622 	}								\
    623 	RB_SET(elm, parent, field);					\
    624 	if (parent != NULL) {						\
    625 		if (comp < 0)						\
    626 			RB_LEFT(parent, field) = elm;			\
    627 		else							\
    628 			RB_RIGHT(parent, field) = elm;			\
    629 		RB_AUGMENT(parent);					\
    630 	} else								\
    631 		RB_ROOT(head) = elm;					\
    632 	name##_RB_INSERT_COLOR(head, elm);				\
    633 	return (NULL);							\
    634 }									\
    635 									\
    636 /* Finds the node with the same key as elm */				\
    637 attr struct type *							\
    638 name##_RB_FIND(struct name *head, struct type *elm)			\
    639 {									\
    640 	struct type *tmp = RB_ROOT(head);				\
    641 	int comp;							\
    642 	while (tmp) {							\
    643 		comp = cmp(elm, tmp);					\
    644 		if (comp < 0)						\
    645 			tmp = RB_LEFT(tmp, field);			\
    646 		else if (comp > 0)					\
    647 			tmp = RB_RIGHT(tmp, field);			\
    648 		else							\
    649 			return (tmp);					\
    650 	}								\
    651 	return (NULL);							\
    652 }									\
    653 									\
    654 /* Finds the first node greater than or equal to the search key */	\
    655 attr struct type *							\
    656 name##_RB_NFIND(struct name *head, struct type *elm)			\
    657 {									\
    658 	struct type *tmp = RB_ROOT(head);				\
    659 	struct type *res = NULL;					\
    660 	int comp;							\
    661 	while (tmp) {							\
    662 		comp = cmp(elm, tmp);					\
    663 		if (comp < 0) {						\
    664 			res = tmp;					\
    665 			tmp = RB_LEFT(tmp, field);			\
    666 		}							\
    667 		else if (comp > 0)					\
    668 			tmp = RB_RIGHT(tmp, field);			\
    669 		else							\
    670 			return (tmp);					\
    671 	}								\
    672 	return (res);							\
    673 }									\
    674 									\
    675 /* ARGSUSED */								\
    676 attr struct type *							\
    677 name##_RB_NEXT(struct type *elm)					\
    678 {									\
    679 	if (RB_RIGHT(elm, field)) {					\
    680 		elm = RB_RIGHT(elm, field);				\
    681 		while (RB_LEFT(elm, field))				\
    682 			elm = RB_LEFT(elm, field);			\
    683 	} else {							\
    684 		if (RB_PARENT(elm, field) &&				\
    685 		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
    686 			elm = RB_PARENT(elm, field);			\
    687 		else {							\
    688 			while (RB_PARENT(elm, field) &&			\
    689 			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
    690 				elm = RB_PARENT(elm, field);		\
    691 			elm = RB_PARENT(elm, field);			\
    692 		}							\
    693 	}								\
    694 	return (elm);							\
    695 }									\
    696 									\
    697 /* ARGSUSED */								\
    698 attr struct type *							\
    699 name##_RB_PREV(struct type *elm)					\
    700 {									\
    701 	if (RB_LEFT(elm, field)) {					\
    702 		elm = RB_LEFT(elm, field);				\
    703 		while (RB_RIGHT(elm, field))				\
    704 			elm = RB_RIGHT(elm, field);			\
    705 	} else {							\
    706 		if (RB_PARENT(elm, field) &&				\
    707 		    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))	\
    708 			elm = RB_PARENT(elm, field);			\
    709 		else {							\
    710 			while (RB_PARENT(elm, field) &&			\
    711 			    (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
    712 				elm = RB_PARENT(elm, field);		\
    713 			elm = RB_PARENT(elm, field);			\
    714 		}							\
    715 	}								\
    716 	return (elm);							\
    717 }									\
    718 									\
    719 attr struct type *							\
    720 name##_RB_MINMAX(struct name *head, int val)				\
    721 {									\
    722 	struct type *tmp = RB_ROOT(head);				\
    723 	struct type *parent = NULL;					\
    724 	while (tmp) {							\
    725 		parent = tmp;						\
    726 		if (val < 0)						\
    727 			tmp = RB_LEFT(tmp, field);			\
    728 		else							\
    729 			tmp = RB_RIGHT(tmp, field);			\
    730 	}								\
    731 	return (parent);						\
    732 }
    733 
    734 #define RB_NEGINF	-1
    735 #define RB_INF	1
    736 
    737 #define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
    738 #define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
    739 #define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
    740 #define RB_NFIND(name, x, y)	name##_RB_NFIND(x, y)
    741 #define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
    742 #define RB_PREV(name, x, y)	name##_RB_PREV(y)
    743 #define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
    744 #define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
    745 
    746 #define RB_FOREACH(x, name, head)					\
    747 	for ((x) = RB_MIN(name, head);					\
    748 	     (x) != NULL;						\
    749 	     (x) = name##_RB_NEXT(x))
    750 
    751 #define RB_FOREACH_FROM(x, name, y)					\
    752 	for ((x) = (y);							\
    753 	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
    754 	     (x) = (y))
    755 
    756 #define RB_FOREACH_SAFE(x, name, head, y)				\
    757 	for ((x) = RB_MIN(name, head);					\
    758 	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\
    759 	     (x) = (y))
    760 
    761 #define RB_FOREACH_REVERSE(x, name, head)				\
    762 	for ((x) = RB_MAX(name, head);					\
    763 	     (x) != NULL;						\
    764 	     (x) = name##_RB_PREV(x))
    765 
    766 #define RB_FOREACH_REVERSE_FROM(x, name, y)				\
    767 	for ((x) = (y);							\
    768 	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
    769 	     (x) = (y))
    770 
    771 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y)			\
    772 	for ((x) = RB_MAX(name, head);					\
    773 	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\
    774 	     (x) = (y))
    775 
    776 #endif	/* _SYS_TREE_H_ */