snippet ec
#endinitclip
snippet inc
#include "${1}"
snippet br
break;
snippet ca
call(${1:#:frame});
snippet case
abbr ce
case ${1:#:expression} :
${1:TARGET}
snippet catch
abbr ch
catch ($1) {
$2
}
snippet class
class ${1:#:ClassName} {
var _${2};
function ${1}(${2}){
_${2} = ${2};${0}
}
}
snippet co
continue;
snippet dt
default :
${1:TARGET}
snippet de
delete ${1};
snippet do
do {
${1:TARGET}
} while (${2:#:condition});
snippet dm
duplicateMovieClip(${1:#:target}, ${2:#:newName}, ${3:#:depth});
snippet ei
else if (${1}) {
${2:TARGET}
}
snippet fori
abbr fi
for (var ${1} in ${2}){
${3:TARGET}
};
snippet for
abbr fr
for (var ${1} = 0; $1 < ${2}.length; $1++) {
${0:TARGET}
};
snippet fs
fscommand(${1:#:command}, ${2:#:paramaters});
snippet fn
function ${1}(${2}):${3}{
${0:TARGET}
};
snippet gu
getURL(${1});
snippet gp
gotoAndPlay(${1});
snippet gs
gotoAndStop(${1});
snippet if
if (${1}) {
${0:TARGET}
}
snippet il
ifFrameLoaded (${1}) {
${0:TARGET}
}
snippet ip
import ${1};
snippet it
interface ${1}{
${0:TARGET}
}
snippet lm
loadMovie(${1:url}, ${2:target}, ${3:method});
snippet ln
loadMovieNum(${1:url}, ${2:level}, ${3:method});
snippet lv
loadVariables(${1:url}, ${2:target}, ${3:method});
snippet vn
loadVariables(${1:url}, ${2:level}, ${3:method});
snippet mc
MovieClip
snippet nf
nextFrame();
snippet ns
nextScene();
snippet on
on (${1}) {
${2}
};
snippet oc
onClipEvent (${1}) {
${0:TARGET}
};
snippet pl
play();
snippet pf
pravFrame();
snippet ps
prevScene();
snippet pr
print(${1:#:target}, ${2:#:type});
snippet bn
printAsBitmapNum(${1:#:level}, ${2:#:type});
snippet pn
printNum(${1:#:level}, ${2:#:type});
snippet rm
removeMovieClip(${1:#:target});
snippet rt
return ${1};
snippet sp
setProperty(${1:#:target}, ${2:#:property}, ${3:#:value});
snippet sv
set(${1:#:name}, ${2:#:value});
snippet dr
startDrag(${1:#:target}, ${2:#:lockcenter}, ${3:#:l}, ${4:#:t}, ${5:#:r}, ${6:#:b} );
snippet st
stop();
snippet ss
stopAllSounds();
snippet sd
stopDrag();
snippet sw
switch ( ${1:#:condition} ) {
${0:TARGET}
}
snippet tt
tellTarget( ${1:#:target} ) {
${0:TARGET}
}
snippet th
throw ${1};
snippet tq
toggleHighQuality();
snippet tr
trace(${1:"$0"});
snippet ty
try {
${0:TARGET}
};
snippet um
unloadMovie(${1:#:target});
snippet un
unloadMovieNum(${1:#:level});
snippet vr
var ${1}:${2};
snippet wh
while (${1:#:condition}) {
${0:TARGET}
};
snippet wt
with (${1:#:target});
${0:TARGET}
};